Major disaster is still in the depth of professional skills wow gold development stage, we would like to share some of the progress of work, depth Zhi Qian Hai You learned any lessons, or a change in the design process, the basic philosophy. Please note that not all expertise can be provided at this stage, the same amount of information, but will all receive the same love and care. If you want to be an outstanding new professional master, please read the following! Please enjoy! Composite ? will continue to retain all the additional professional skills, and upgrade as appropriate. Forging, Leatherworking and Tailoring ? lot of green items (there may be some of the blue) to upgrade professional skills in the time of manufacture, will have random properties. The idea is to let you in order to upgrade the professional and manufacturing goods, you will not make the same 10 pairs of boots, their properties are identical. ? need more sophisticated manufactured goods materials, the same skill level in the context of more skill points you raise. For example, if a pattern requires three times the material, it allows you to enhance the skills of 3 points. ? We feel that the professional sub-systems are not flexible enough, so they already were removed from three kinds of professionals. This is intended to allow diversification of the professional skills of players, and there are differences with other players, but by other professionals, we found that the system has been in operation and to better achieve this goal, such as the time to get drawings . ? due to the above changes, all require specialized sub-systems of the items will be open to everyone. ? sewing up major disaster such as articles will focus on a single type of fabric, and capable of making five different patterns, each with its own material with a long cooling. ? three professionals will be able to pvp in the initial production set, and each new season can be upgraded by the new design. In general, these packages will be slightly lower than the current hero points set, as you keep up the pvp entry package. Alchemy ? new pharmaceutical agents to provide 75% of refining efficacy. So you can get through two more properties of pharmaceutical points, but refining agents can still give the best properties of a single attack or defense. ? alchemist use of special materials for high-grade formula will be the day of cooling time. ? new and mysterious medicine manufactured by the common materials, very large-scale randomized to restore life and mana, but also occasionally provide other medicine buff. Life and mana values range from 1 to 20,000, and can result in very effective treatment. However, the minimum level of recovery increased with the Alchemy upgrade, it becomes necessary alchemist home travel medicine. ? All medicine and pharmacy will use the same type cheap wow gold of basic bottle. Scouring agents still use the expensive bottles. ? new alchemist stone. Enchanting ? In general, most of the prescribed materials demand will be more appropriate, but the high-grade formula still requires a lot of material. The purpose of this change is to upgrade their skills to make more consistent with the formula, and will not upgrade to overcome barriers to the production of unnecessary items. ? add an enchanting view pet division. Large preview of the new disaster Enchantment ? avalanche melee hit and spell hit have the opportunity to create natural damage. ? killer elements such as the title says, this enchantment allows players to create additional on elements of biological damage. ? provide storm accelerated effects of superposition. ? heart sing when the continuous casting a spell, the spirit of recovery by upgrading mana. ? enchant still more high-grade research and development stage. Engineering ? engineering is still in the design time, but you can expect amazing new gadgets to use in your body or an enemy. Toys, explosives and one or two new pets. Oh, in addition to guns and crossbows are strong bow. ? In general, we want to keep the engineer engineering major manufacturing interesting or useful gadgets, but we are looking to sell these props can be used as profit-making ideas. Inscription ? With the large number of major catastrophic career changes, many existing glyph will have new features. ? Introduction of each occupation Glyph comparison is not balanced, so they are a focus of our order and we will ensure that everyone has expected Elementary glyph. ? will join the new Darkmoon cards, in hopes that they Darkmoon Card: noble as well. ? We will add more Glyph very effective, but to balance them as much as possible, we may wait until after the listing of major disaster, new skills will increase the Glyph. ? add more interesting articles and sacred pattern deputy. Jewelry School ? color of some gems have changed! Hit will become blue. Specialization and dodge the yellow. Intelligence is now red. These simple changes will create more gem cutting very different basis. ? will soon introduce a new jewelry school daily tasks. ? many new gems to support the new specialization attributes. ? major catastrophe of some new gemstone design features a completely random, and sometimes can create a sophisticated and epic version. ? jewelry artisans will be able to have some wow power leveling new interesting articles (with potential business opportunities), including the glove weapons, Rhine Dan Taiyang glasses and dust (can be sprinkled on the player's entertainment products). Herbalism, skinning and mining ? All major catastrophe in the herbs will have the opportunity for gasification of life. ? major disaster in the new Lotus will not. Alchemist will use gasification made life easier to create new refining agents. Herbal example: ? dark red heart-shaped flower with its name, this delicate flowers growing on the ground, and always in pairs. If one of a perianth removal, and the other a flower quickly fading away and will soon wither. In the absence of blessing before the heart-shaped flower extract it, it is considered a unlucky act. ? savage leather is the basis of a large disaster, leather, from the new area get most of bio and be able to convert the 6:1 ratio of brutal double skin. ? raw hides and skins of rare leather big disaster, can get the new area, peeling, or use of brutal double skin to convert. ? obsidian mining in the great disaster in common when a new mineral, and can be made from precious stones, gasification and gasification Shadow Flame. ? element ore mining in the great disaster when the new rare minerals, and can be made from precious stones, flame gasification, gasification of the water and gasification Shadow. ? pyrite is rare when a large disaster in the mining new minerals and precious stones and gasification can be obtained from the flame. ? occupational tasks used to solve the aforementioned elements and element mineral tablets will be re-named the element with the hardening element ingot casting block. ? We like to collect a subsidiary of skills, although not changing the game of addition, but is a theme and interesting things. Gastronomy ? cooking school still in an early design time, but we plan to maintain the daily tasks, banquet takes the model with some interesting recipes. ? We like the daily cooking tasks is to give those ffxi gil players in the mission near the seizure of the task items, but the new daily cooking is not very similar. First aid ? bandage will have a short cast time and on target to maintain 8 seconds to produce a sustained therapeutic effect. The effect of injury will be canceled. ? three new bandage! No mistake, there are three! Bandage Preview ? embers heavy silk bandage in treatment of 34 800 within 8 seconds of life values. Embers need three to make silk. Fishing ? many new fish and other fun items such as you to catch! Fish or will it be used to making high-level cuisine. ? new daily fishing task.